Great quote. Blizzard has seemed to operate that way as well (taking a very different example).
I believe, and I might be wrong, that Blizzard were on the brink of serious financial woes before world of Warcraft came out.
I wonder if it would have been possible to have made the Segway a success on launch? Is there anything different (in hindsight) they could have done to the product itself to make it a "great product" on launch. Steve obviously was interested in the idea from an early stage, so what did he feel was missing from the product before launch?
I just read the book about the making of the Segway "Code Named Ginger" and in it there is a Jobs quote where he says "Screw the lead times. You don't have a great product yet! I know burn rates are important, but you'll only get one shot at this, and if you blow it, it's over." http://hbswk.hbs.edu/archive/3533.html In my opinion this is how Apple operates for a lot of products where they are seen as innovative and the cash in the bank allows them to do this.