News for hackers. Stuff that matters.
Re:LibGDX 1.0 released by FreezerburnV on Monday April 21, 2014 @01:39PM (#7622389)
And assembly. I've heard from my boss (who did games a while ago at a very notable company that still makes very well-known Triple-A games) that when they were making a sequel to their first game, getting an assembly programmer who really knew the CPU pipeline increased the performance of their graphics pipeline by 40-50%. (at least) I would imagine that modern games continue to need people who can program extremely optimized assembly, especially for consoles.

There are no comments on this comment yet.