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Re:Popcorn Time Devs Drop Like Flies But No One Will Talk by Touche on Sunday April 20, 2014 @04:49PM (#7618432)
Not that unfriendly for the time. I'll remind you that Napster itself would be considered a UX nightmare by today's standard but for the time it was used by ever high school and college student in the country. Standards change.
Re:Popcorn Time Devs Drop Like Flies But No One Will Talk by calinet6 on Sunday April 20, 2014 @09:20PM (#7619207)
They used it because it made content consumption possible. They did anything they could to get the content. There were all kinds of barriers: cables to connect your stereo (everyone did this), CD burning, file management, media players, corrupt files, bad connections, port forwarding details; the truth is it wasn't a great experience, it was simply possible for the vast majority of people to execute, and that was good enough.
Re:Popcorn Time Devs Drop Like Flies But No One Will Talk by catshirt on Sunday April 20, 2014 @07:03PM (#7618803)
it's weird to me you are suggesting Napster was "refined" for it's time, but Apple TV and Chromecast are not currently. it seems like a double standard.

> If someone were to build Popcorn Time as an iPhone or Android app that streams to Chromecast / AppleTV

why does moving Popcorn Time from the desktop iOS environment to the mobile iOS environment suddenly make this more so much more viable? seems like a pretty insignificant detail if you ask me.

Re:Popcorn Time Devs Drop Like Flies But No One Will Talk by Touche on Monday April 21, 2014 @11:42AM (#7621605)
Apple TV and Chromecast are refined when playing known-content (from apps). When playing content that is mirrored from a PC there is all sorts of problems. There can often be lag. It eats your PC battery so you have to go find the power supply and find a table to plug in your laptop while you're mirroring.