Re:Steam Gauge: Steam’s most popular games
by User8712 on Thursday April 17, 2014 @06:09PM
(#7606788)
I'm curious to see what happens as our age group gets older. Right now few focus on developing applications, games or social networks for elderly individuals, since there isn't a big audience. As we age, I think we'll see a lot more technology designed to helping the elderly, and hopefully it'll allow them to stay more mentally stimulated, less lonely, and provide ways for them to further contribute so society online.
Re:Steam Gauge: Steam’s most popular games
by xanderstrike on Thursday April 17, 2014 @05:51PM
(#7606669)
This is something I've been thinking about as well. Whenever I meet someone who doesn't play videogames, I ask them what they do in their spare time (because it's an idea I can't comprehend). It's always "watch tv" or "facebook" or "reddit" or something equally mundane. I'd rather be engaging my brain, thinking spatially, and solving interesting problems.
I used to be a heavy gamer, now I spend my spare time doing research and working on side projects that will make me a better developer. I now find this infinitely more rewarding than video games. At a certain age the entertainment value of the games was ruined by mortal terror at the rapid increase in the rate of my birthdays. :)
Re:Steam Gauge: Steam’s most popular games
by maccard on Thursday April 17, 2014 @10:03PM
(#7607629)
Do you not feel that workin on side projects all the time wears you down? I haven't had one for about 5 months now, I've been working so hard on other stuff, that I need something like LoL, WoW, or battlefield to take my mind off things on the evenings.
Re:Steam Gauge: Steam’s most popular games
by pharrington on Thursday April 17, 2014 @06:38PM
(#7606953)
Well clearly people haven't changed, but the activities available to us have. Instant and repetitive positive feedback is trivially available. It's tons easier to accelerate one's progress through any particular path.
I look at people in my parent's generation who have no hobbies, no outlets, nothing... They are bored individuals who watch the news and maybe do some gardening. I would love to breach the age gap and introduce a great uncle to a video game, or my great grandmother to scrabble online. I feel like the last generation that will ever go lonely unless by decision, and I owe it in part to these fantastical video games.