News for hackers. Stuff that matters.
Re:Build your own 2048 with SpriteBuilder and Cocos2D – Part 1 by terhechte on Saturday April 12, 2014 @03:46PM (#7578922)
SpriteBuilder is a really nice tool. I started using it when it was still called CocosBuilder and I've used it for a game project [1] and had my own small fork with awful additions that were only relevant to the game I was working on.

I recently (as I started working on a new game) downloaded the newest release and I was really impressed. It is possible to quickly build rather complex UI scenes and game scenes.

I've actually just used it for a small iOS app side project, that only requires a minimal spartan UI and this way I can leverage Apportable [2] and easily release that app for Android, too. (hopefully, I'm not that far yet)

[1.1] https://www.youtube.com/watch?v=9J0mleRrcdQ

[1.2] https://itunes.apple.com/ca/app/flick-a-fruit/id771895296?mt...

[2] http://www.apportable.com/

Re:Build your own 2048 with SpriteBuilder and Cocos2D – Part 1 by Bud on Saturday April 12, 2014 @11:26PM (#7580077)
Why is 2048, an entirely stolen game and an example of all that is bad for real programmers, getting so much play on Hacker News? I don't understand this community supporting outright theft.
Re:Build your own 2048 with SpriteBuilder and Cocos2D – Part 1 by _random_ on Sunday April 13, 2014 @07:17AM (#7580977)
Shall we generate a list of "stolen" games? Duke Nukem, Warcraft etc.
Re:Build your own 2048 with SpriteBuilder and Cocos2D – Part 1 by jtokoph on Saturday April 12, 2014 @05:05PM (#7579199)
The lack of indentation in the code snippets makes this painful to read.
Re:Build your own 2048 with SpriteBuilder and Cocos2D – Part 1 by Ben-G on Saturday April 12, 2014 @05:16PM (#7579241)
Thanks for pointing this out. Seems to be an issue of the syntax highlighter. Will fix it.
Re:Build your own 2048 with SpriteBuilder and Cocos2D – Part 1 by Ben-G on Saturday April 12, 2014 @07:16PM (#7579562)
Fixed.
Re:Build your own 2048 with SpriteBuilder and Cocos2D – Part 1 by mantrax4 on Saturday April 12, 2014 @02:49PM (#7578735)
The irony of building a game for iOS which is a clone of a JavaScript game which a clone of an iOS game doesn't escape me.
Re:Build your own 2048 with SpriteBuilder and Cocos2D – Part 1 by uptown on Saturday April 12, 2014 @09:34PM (#7579830)
Are you certain Threes isn't a JavaScript game wrapped in Phonegap/Cordova?
Re:Build your own 2048 with SpriteBuilder and Cocos2D – Part 1 by _random_ on Sunday April 13, 2014 @07:19AM (#7580980)
It's too smooth and polished to be a JS/HTML game IMHO.