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Re:Win $10,000 by creating a race car bot in haskell, scala ... by mikko-apo on Sunday April 06, 2014 @09:12AM (#7540805)
I would image the complexity being really high because the game is about racing against other AIs. What do you think?

And I'm afraid local versions are out because:

1. players would reverse engineer the server's simulation code

2. we don't want to give access to other team's bots

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