Re:Battle of Brothers: A Video Game Programming Duel
by xerophtye on Tuesday April 01, 2014 @01:27AM
(#7506318)
Quality isn't just cool graphics and complex plots and all that. Dong understood how people want a game that is simple to learn but insanely difficult to master. And he understood the need to make controls simple enough (tap anywhere on the screen) so that people can play even in the subway with only one hand free. So gotta give the guy credit
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