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Re:How the Most Expensive Game Jam Crashed And Burned in a S... by VintageCool on Monday March 31, 2014 @07:34PM (#7505133)
The article assumed that the reader already knew what he was talking about and the people involved. It takes 11 paragraphs before he tells you what GAME_JAM is. Then the article names people like Zoe and Robin, gives their perspective, and describes them doing things long before we meet Zoe or learn what her role was in GAME_JAM.
Re:How the Most Expensive Game Jam Crashed And Burned in a S... by eropple on Tuesday April 01, 2014 @12:39AM (#7506208)
For the most part, readers of IndieStatik probably do know who they are. It's the closest thing I can think of to an indie gaming trade mag, in the sense that a lot of people read it (though not in the "writing for people who aren't already plugged in" sense).

I think they get too close to their subjects too often for my liking, but the most part it's not a bad read.

Re:How the Most Expensive Game Jam Crashed And Burned in a S... by coldpie on Tuesday April 01, 2014 @08:17AM (#7507479)
It's kind of a cold open, but the article does explain the context before it gets to the meat of the issue.