Re:Increasing performance with static polymorphism (and othe...
by biotronic on Monday March 31, 2014 @04:47PM
(#7504049)
> Is there a way in D to check at compile time if a type is a POD type ?
http://dlang.org/phobos/std_traits#hasElaborateDestructor
I believe this is what you're looking for. Mayhap you need to combine it with hasElaborateCopyConstructor and/or other functions in std.traits.
Re:Increasing performance with static polymorphism (and othe...
by WalterBright on Monday March 31, 2014 @05:06PM
(#7504175)
scopebuffer's inclusion in Phobos was controversial. Many felt that its unusual design (such as lack of destructor), and ease of misuse, meant it shouldn't be there.
Re:Increasing performance with static polymorphism (and othe...
by srean on Monday March 31, 2014 @05:44PM
(#7504408)
Can't the destructor issue be mitigated by
hasElaborateDestructor( )
that biotronic pointed me to ?EDIT: To clarify, one could have two versions one with a destructor for non POD and the current one. The compiler dispatches to the appropriate one at compile time.
Re:Increasing performance with static polymorphism (and othe...
by WalterBright on Monday March 31, 2014 @06:49PM
(#7504831)
No, as that doesn't convert anything to POD.
Strangely enough I had to implement something similar in C++ very recently. I went with a solution that uses alloca if the size is lower than some limit, else falls back to new. I was torn between whether to allocate an array statically or use alloca, eventually went with alloca although that is usually frowned upon. I expected this function to be called from multiple threads not all of which would need to allocate space, using an array on stack would have wasted space.
Wish C++ committee approved the proposal to have variable sized arrays like the ones C has now.