Re:What Games Are: Virtual Reality, We Hardly Knew You
by TulliusCicero on Monday March 31, 2014 @12:30AM
(#7499633)
From what I've read, the problem of motion sickness present in the earlier Rifts (including Dev Kit 1) is mostly fixed in recent versions that incorporate positional tracking, because it reduces the disconnect between your head movement and what you see.
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