Re:Ask HN: Why Haskell?
by SamReidHughes on Sunday March 30, 2014 @09:56PM
(#7499053)
> There's no need to register factory instances inside of some singleton object at startup, the type system can infer which Generic components are needed where.
You would only need to do that if you wanted to define custom behavior, instead of automatically derived behavior, and registering a few delegates is the same amount of work as manually implementing an instance of Arbitrary and CoArbitrary.
Haskell doesn't let you magically generate random instances of Shape. The cool thing it gives is the "deriving(Generic)" part. Effectively, this causes the compiler to generate a description of Point and the Shape-Circle-Rectangle set of types. In many ways, it's like C#'s reflection. The QuickCheck library uses this reflection-like definition to generate random instances.
The core functionality isn't very different, but Haskell's approach has a number of advantages. Most importantly, it's type-checked at compile-time. In the C# version, I could call Generate.random<Cat> and the code would blow up at run-time, whereas we would just get a compiler error in Haskell. The other major advantage in this case is the reduction of boiler-plate. There's no need to register factory instances inside of some singleton object at startup, the type system can infer which Generic components are needed where.
C# and Haskell are both turning complete, so you can do anything in either language. Haskell makes certain types of programming more enjoyable by reducing boiler-plate and preventing annoying runtime errors.
EDIT - code formatting