News for hackers. Stuff that matters.
Re:Threes: The Rip-offs and Making Our Original Game by gbhn on Friday March 28, 2014 @10:33AM (#7487482)
Specifically, once you've played puzzles of this sort, it is easy to see that the core of the puzzle is that all the tiles move as far as possible on a move. That threes doesn't do this makes it look like the prototype, no matter how much thought went into it.

Threes then seems more like a combination of this concept and a 15 puzzle.

Re:Threes: The Rip-offs and Making Our Original Game by MBCook on Friday March 28, 2014 @04:40PM (#7489841)
> Specifically, once you've played puzzles of this sort, it is easy to see that the core of the puzzle is that all the tiles move as far as possible on a move

I see. That's now how I play so I wouldn't have thought of that.