Re:Threes: The Rip-offs and Making Our Original Game
by MBCook on Friday March 28, 2014 @04:40PM
(#7489841)
> Specifically, once you've played puzzles of this sort, it is easy to see that the core of the puzzle is that all the tiles move as far as possible on a move
I see. That's now how I play so I wouldn't have thought of that.
Threes then seems more like a combination of this concept and a 15 puzzle.