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Re:Ready Player One – what Oculus + FB will look like? by viraptor on Wednesday March 26, 2014 @09:10AM (#7473054)
> Given we can't even afford high res video wouldn't 3D be meaningless :)

It depends... How abstract is the picture you're going to transfer? The mid/low res video of the teacher would take a lot more bandwidth than a static texture + moving model. (or even partial static/dynamic texture for the body/face, as long as we don't hit the uncanny valley problem) Video with someone drawing a graph would take more b/w than the actual 3d model of the same graph.

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