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Re:Minecraft creator says he’s canceled talks for Oculus Rif... by netcan on Wednesday March 26, 2014 @05:31AM (#7472371)
Nonsense. He has credibility because he's proven to be effectual, innovative and principled.

This is not the case of a guy getting lucky in the viral lottery and then running his mouth.

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by dclowd9901 on Wednesday March 26, 2014 @09:54AM (#7473310)
If he does one other thing to completion, I'll buy that.
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by jsheard on Wednesday March 26, 2014 @10:54AM (#7473791)
Even calling Minecraft finished is dubious, the official mod/plugin API has been in the works since 2010 and still isn't available.

A game that's so dependent on mods for long term appeal and server management shouldn't have to rely on decompiling the .jar and patching classes by hand.

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by bitJericho on Wednesday March 26, 2014 @03:24PM (#7475807)
Didn't realize continually updating a game these days is considered "never finished". Minecraft is more of a game than anything on Facebook.
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by jsheard on Wednesday March 26, 2014 @03:43PM (#7475977)
It's been a few years since I played Minecraft seriously, but when I did they were mostly chasing low hanging fruit rather than working on hard or boring problems like modding, anti-cheat, RAM consumption, renderer efficiency or server administration.

Full disclosure: A year of dealing with a small-population server regularly getting OOM-killed on a 512MB VPS might have made me slightly bitter.

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by kuschku on Wednesday March 26, 2014 @05:51PM (#7476916)
Actually, the past 2 years of Minecraft development were almost completely spent on RAM consumption, renderer efficiency, recreating the renderer with an OpenGL 2.1 shading pipeline, switching from direct drawing to VBO's, creating compatibility with translucent objects, etc.

Since January 2013 they've spent almost the whole time on optimizing the performance.

And the only features they've implemented since where features people wanted really badly or features which came automatically – for example, after adding support for translucent objects they were able to add stained glass with just some few lines of code.

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by jsheard on Wednesday March 26, 2014 @06:19PM (#7477050)
Good to hear that things have improved, better late than never.
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by copergi on Wednesday March 26, 2014 @02:43PM (#7475454)
> He has credibility because he's proven to be effectual, innovative and principled

He has proven the exact opposite. He made a clone of an existing game, failed to deliver on almost everything he promised the people buying it, and then walked away from it leaving it to be never finished by someone else.

>This is not the case of a guy getting lucky in the viral lottery and then running his mouth.

Yes, that is exactly what it is.

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by watwut on Wednesday March 26, 2014 @05:36PM (#7476837)
Can you name a game that can not be claimed to be a clone or at least somewhat similar to another one?

I also noted that you did not mentioned which game he supposedly cloned. I noted that because when people say these things (whether minecraft or flappy bird or 2048) and I checked the other game, it usually turned out they provide very different experience.

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by jsheard on Wednesday March 26, 2014 @06:14PM (#7477029)
He's referring to Infiniminer. Notch doesn't deny the inspiration[1].

[1] http://notch.tumblr.com/post/227922045/the-origins-of-minecr...

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by copergi on Thursday March 27, 2014 @01:01AM (#7478699)
I didn't mention it because it is common knowledge and openly acknowledged by notch. The game's name is infiniminer.