News for hackers. Stuff that matters.
Re:Game Programming Patterns – Bytecode by anon4 on Tuesday March 25, 2014 @08:23PM (#7470502)
Thank you for your answer. I do realise why it was done in the past, I was wondering about the present. Also what you're describing in the last paragraph sounds a bit like Andy Gavin's GOOL - http://all-things-andy-gavin.com/2011/03/12/making-crash-ban...

There are no comments on this comment yet.