Re:Genetic Algorithms Produce Winning StarCraft II Build Ord...
by veemjeem on Monday March 24, 2014 @05:18PM
(#7461574)
Maybe the search space is limited in the first few minutes of the game when your opponent has also has a limited set of moves, but as the game goes on, the complexity increases exponentially. The 7 roach rush could be calculated here because the algorithm essentially completes when it reaches 7 roaches, but longer more complicated builds would be significantly harder -- like a 2-base blink all-in.
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