Re:PowerVR GR6500: Ray tracing is the future and the future ...
by chongli on Wednesday March 19, 2014 @08:30AM
(#7428140)
I've yet to see a single rasterised game come anywhere close to ray-tracing in the shadow department and that's what destroys immersion for me the most: low-resolution, aliased shadows crawling all over the place.
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