Re:PowerVR GR6500: Ray tracing is the future and the future ...
by james4k on Wednesday March 19, 2014 @01:37AM
(#7427002)
Physically-based rendering has little to do with global illumination, and is only really about the BRDF [1] used for computing the final pixel color based on a number of inputs for that point in space.
[1] https://en.wikipedia.org/wiki/Bidirectional_reflectance_dist...