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Re:Apple's Buttonless Mouse Came From Steve Jobs' Misunderst... by klodolph on Friday March 14, 2014 @02:25AM (#7397265)
There are a few stories that follow this pattern... my favorite is the one about Starcraft development. While Blizzard was making nothing more than "Warcraft in space", a competing studio showed a beautiful and fluid RTS at trade shows that got everyone's attention. The Starcraft team had a hard time getting their product to the same level, and had to scrap a lot of code. It turned out that the other studio was just showing prerecorded videos at trade shows, while employees mimed the appropriate button presses to make it look interactive.
Re:Apple's Buttonless Mouse Came From Steve Jobs' Misunderst... by chris_wot on Friday March 14, 2014 @04:24AM (#7397489)
It was Dominion: Storm over Gift 3, from Ion Storm.

http://www.codeofhonor.com/blog/starcraft-orcs-in-space-go-d...