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Re:Show HN: I've been making one HTML5 game per week. Here's... by baddox on Wednesday March 12, 2014 @04:27PM (#7388134)
The "coins are good" part doesn't imply that it's required, but the "take them" part does.
Re:Show HN: I've been making one HTML5 game per week. Here's... by twelvechairs on Wednesday March 12, 2014 @05:47PM (#7388614)
not to the rest of us.
Re:Show HN: I've been making one HTML5 game per week. Here's... by baddox on Wednesday March 12, 2014 @06:00PM (#7388679)
I don't understand how it could be interpreted as anything other than a direct imperative.
Re:Show HN: I've been making one HTML5 game per week. Here's... by freehunter on Wednesday March 12, 2014 @06:16PM (#7388764)
"Take them" implies that they are important, but does not definitively state that they are required. It's like saying in Legend of Zelda "Triforce pieces are good. Take them." It's massively understating the importance of the Triforce, since you can't beat the game without all the pieces.

Let's just leave it at "some people were confused". Because honestly, in terms of user experience, that's all that matters.

Re:Show HN: I've been making one HTML5 game per week. Here's... by woebtz on Wednesday March 12, 2014 @08:54PM (#7389474)
How would you interpret: "Lunch is good, take a lunch break," vs. "Take a lunch break or you will be fired."
Re:Show HN: I've been making one HTML5 game per week. Here's... by EpicEng on Thursday March 13, 2014 @03:50AM (#7390521)
"Eating is good, grab an apple" doesn't imply "eat something or eventually you will die."
Re:Show HN: I've been making one HTML5 game per week. Here's... by babuskov on Wednesday March 12, 2014 @07:46PM (#7389195)
Simply add "all" and it will be fine:

"Coins are good, take them all"