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Re:Sony Open-Sources Authoring Tools Framework (ATF) by flohofwoe on Tuesday March 11, 2014 @06:41AM (#7378425)
This is impressive, comes with a lot of samples, and has the UI components every game studio needs for their tools (timeline editor, state machine editor, proper tree view, etc). Samples compile and run out-of-the box in VStudio2010. Also comes with a PDF detailing why .NET is a better choice then Qt, but I don't quite buy that ;)
Re:Sony Open-Sources Authoring Tools Framework (ATF) by boost_ on Tuesday March 11, 2014 @06:51AM (#7378448)
its not even a fair comparison, because it's not comparing .NET with Qt, it's comparing ATF (the name of this toolset) with Qt.

so it's like saying "using our 3d game engine is easier to build games than pure opengl", which makes sense because it was made for it. now when they compare ATF with another toolset like it build in Qt then it will be a fair comparison.