Re:Sony Open-Sources Authoring Tools Framework (ATF)
by zurn on Tuesday March 11, 2014 @12:28PM
(#7380299)
Thanks for pointing out the Windows dependencies from the page!
Lots of people are doing game dev on Mac and Linux, though not so much on the big game studio dept. For example you can do Unity dev (& target all platforms) + iOS dev + Android dev on a Mac pretty well.
A few things that won't run on Mono are pointed out in the readme as well: »You must have Windows 7 or later to run the circuit, FSM, statechart, and timeline editors, due to their use of Direct2D.«