Re:Rendering large terrains
by Dave_Rosenthal on Monday March 10, 2014 @04:33PM
(#7375516)
I agree with the nostalgia comments in this thread :)
Though not published in a journal, I developed a near-identical concept and implementation as a senior high-school project from '97 to '98.
This after realized the difficulty of implementing the more general triangle-subdivision strategy for terrain LOD driven by a computational-cost/visual-benefit algorithm.
Though not published in a journal, I developed a near-identical concept and implementation as a senior high-school project from '97 to '98.
This after realized the difficulty of implementing the more general triangle-subdivision strategy for terrain LOD driven by a computational-cost/visual-benefit algorithm.