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Re:Rendering large terrains by eliah-lakhin on Monday March 10, 2014 @04:21AM (#7371813)
Thank you for such detailed and well written material, pheelicks! I had been looking it for a long time. Bookmarked.
Re:Rendering large terrains by pheelicks on Monday March 10, 2014 @04:58AM (#7371891)
Glad you like it! I'm planning on doing a follow-up, where I look at doing more detailed things with the fragment shader, to give the terrain a different look. E.g. using some textures for the ground, like grass, rock, snow etc