Re:Rendering large terrains
by eliah-lakhin on Monday March 10, 2014 @04:21AM
(#7371813)
Thank you for such detailed and well written material, pheelicks! I had been looking it for a long time. Bookmarked.
[ Parent
| on HN ]
Glad you like it! I'm planning on doing a follow-up, where I look at doing more detailed things with the fragment shader, to give the terrain a different look. E.g. using some textures for the ground, like grass, rock, snow etc