Re:Linus Torvalds: “I'm happily hacking on a new save format...
by phn on Friday March 07, 2014 @07:42PM
(#7363704)
Of course, in multi-player competitive games anti-cheating is a pretty big concern, because it works against the purpose of the game: a competition with well defined rules and conditions.
If the core of the game is single-player/non-competitive, why should we be so worried about cheating?
If the core of the game is single-player/non-competitive, why should we be so worried about cheating?