News for hackers. Stuff that matters.
Re:Show HN: My current App Store Featured Game was written e... by orthecreedence on Friday March 07, 2014 @03:59PM (#7362700)
Would really like an end-to-end guide on compiling C with objective C (and possibly some example code in gambit that shows the interfacing you did).

I'd love to be able to do this with ECL (http://ecls.sourceforge.net/) to build apps in common lisp for iOS (possibly android). I know about MOCL, but I'm a pretty cheap guy, so would rather stick to open technologies and do the work myself.

I'm not a scheme guy, but until you get a writeup done, would you mind posting any info you have on interfacing gambit with iOS?

Good work, and thanks for sharing!!

Re:Show HN: My current App Store Featured Game was written e... by funcall on Friday March 07, 2014 @08:01PM (#7363770)
I did an ECL port to iOS a while back, which you can read about in the ecl links here:

http://kriyative.github.io/tags/

I vaguely remember someone adapting it with an ECL to android cross compilation effort. Can't find that link now.

The LGPL license of ECL is something to keep in mind as you consider your options.

Good luck.

Re:Show HN: My current App Store Featured Game was written e... by rrradical on Saturday March 08, 2014 @01:24AM (#7364423)
The standard Gambit distribution actually comes with an example iOS project. It also has a script for building the Gambit runtime for ARM (the phone) and x86.

It's definitely not a 10 minute process, but shouldn't be too hard.

I think I also remember some projects popping up the Gambit mailing list to make all of this easier. It might be worth searching the archives.