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Re:Show HN: My current App Store Featured Game was written e... by npsimons on Friday March 07, 2014 @02:46PM (#7362299)
Eh, no pressure; I'll keep an eye on your website and HN, but I'd be curious if anyone here has found ways to do cross-platform (Android, iOS, Linux, OSX, Win, etc) apps from the environment of their choosing. I'm not looking to monetize, so arguments of "investing" into platforms I don't already have are moot; this is mostly a hobby/side "what could I do if . . . " sort of thing right now, and just having scheme as another option is awesome :)
Re:Show HN: My current App Store Featured Game was written e... by terhechte on Friday March 07, 2014 @06:23PM (#7363420)
I've recently spend quite some time trying to figure out what's the best way to use a Lisp in order to write multi platform games. I'm still in the researching phase, but if you need to support more than iOS & Android, then ClojureScript on top of a Javascript Game Engine (possibly with native extensions) is the best bet.
Re:Show HN: My current App Store Featured Game was written e... by lisper on Friday March 07, 2014 @03:35PM (#7362574)