News for hackers. Stuff that matters.
Re:Show HN: My current App Store Featured Game was written e... by rrradical on Friday March 07, 2014 @02:31PM (#7362217)
I didn't use many libraries. It's pretty straightforward to interface with C code, so instead of writing a whole OpenGL wrapper, I just call into some C code to handle the rendering.

It was somewhat tricky to get it all setup, but I followed in the footsteps of James Long (http://jlongster.com/s/jlongster-old/pages/blog/write-apps-i...) and a few others.

I hope to contribute back what I learned and make it easier for others to use it for games in the future. It's seriously a great language for game writing.

Re:Show HN: My current App Store Featured Game was written e... by anuragramdasan on Saturday March 08, 2014 @08:21AM (#7365081)
I agree. I would love to someday be able to build on mobile using games. It would be amazing if you could share a writeup or maybe a hello world starter template on running Gambit on iOS or android. This seems like a lovely project. Congratulations and good luck.
Re:Show HN: My current App Store Featured Game was written e... by Turing_Machine on Friday March 07, 2014 @02:37PM (#7362245)
Would love to see it! I ran across Long's page some time ago, but unfortunately it's way out of date.