Re:The Internet Sucks: Or, What I Learned Coding X-Wing vs. ...
by forrestthewoods on Monday February 24, 2014 @02:37AM
(#7289559)
You might be surprised. World of Warcraft and Guild Wars 2 are both TCP. It's pretty common for MMOs. It can also work well for some types of RTS games where the added latency isn't a major issue.
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Re:The Internet Sucks: Or, What I Learned Coding X-Wing vs. ...
by lucian1900 on Monday February 24, 2014 @05:14AM
(#7290001)
They're not real-time, though, in the sense that a delayed message is as good as no message. The tolerance is high enough that a few delays usually don't affect gameplay.