Re:The number two paid app on iOS is based on a $10 GameSala...
by Tloewald on Thursday February 06, 2014 @10:33PM
(#7194669)
My casual experience with the app store was that when I put my game up for sale I got contacted by people offering me good reviews, traffic, etc., which I turned down. (I thought my game was pretty good and would sell itself.) I got a bunch of viciously negative reviews which were always updated whenever I released a new version.
It seems like the black-hattery is pretty straightforward -- brute force.
It seems like the black-hattery is pretty straightforward -- brute force.