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Re:How in-app purchases have destroyed the game industry by sirclueless on Sunday February 02, 2014 @02:15PM (#7167081)
It's nice to hold up League of Legends as a shining example of IAP done right, but the fact is that there are plenty of excellent games with vibrant communities that couldn't even dream of having 5 million concurrent players. Riot does fine with very little marginal revenue per player, but not many other games can do the same, especially on mobile.

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