Re:How in-app purchases have destroyed the game industry
by jdmichal on Saturday February 01, 2014 @01:50PM
(#7162794)
That's because Las Vegas is actually fair to the extreme. The odds are in place, they are what they are, and if you hit the lucky number, you win all the golds. There's no deception at all, except for that people enforce on themselves when they go there expecting to be that lucky winner.
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Re:How in-app purchases have destroyed the game industry
by judk on Saturday February 01, 2014 @02:59PM
(#7163118)
Not quite.
As a simple example, slot machines are actually implemented as raffle tickets, not mechanical random generators. But not losing plays are deceptively displayed as being "almost" winners. You get a "star star (half star, half bar)" far more often than if the machine behaved the way it appeared.
Then of course you have free alcohol during bad decisions, no clocks, upsells for crap like "insurance" at blackjack....
Re:How in-app purchases have destroyed the game industry
by deong on Saturday February 01, 2014 @03:40PM
(#7163307)
And if you play blackjack as well as possible, they kick you out.
Re:How in-app purchases have destroyed the game industry
by vl on Saturday February 01, 2014 @05:19PM
(#7163726)
Why would they? Isn't it impossible to beat blackjack in a long run with 6 decks and such?
Re:How in-app purchases have destroyed the game industry
by chilldream on Sunday February 02, 2014 @02:24AM
(#7165222)
Not impossible, but you do have to do some brazen, easily-detected stuff like watch the table for awhile and refuse to sit down unless the count goes positive.
Re:How in-app purchases have destroyed the game industry
by angersock on Saturday February 01, 2014 @06:33PM
(#7163955)
What's that old line..."The markets can remain irrational longer than you can remain solvent."
Similarly, even though a player may lose asymptotically to the house, they can be quite annoying in the short run.