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Re:How in-app purchases have destroyed the game industry by pjc50 on Saturday February 01, 2014 @01:02PM (#7162508)
.. except is can be made viable by changing the charge structure; that's the whole point of IAP.

It defies simplistic supply-and-demand analysis because there is no longer just one price, but many; the customer has to make a constant series of decisions about the value of instant gratification. Some people hate this.

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