Re:Designing Emergent AI
by jotto on Sunday July 19, 2009 @03:01PM
(#713240)
Was there no other explanation on how this was achieved other than the fact that each node has individual AI?
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There was also mention of a tiered command structure (units, groups, everybody), fuzzy logic, and different (I assume simpler) AI game mechanics.
I remain unenlightened. The phrase "emergent AI" sure is cool, though--taking notes, EA?