Re:Reverse Engineering Strike Commander
by Associat0r on Thursday January 23, 2014 @10:05AM
(#7108556)
Contrary to what the article states, what Falcon 3.0 focused on wasn't the flight model, but a relatively realistic and more involved representation of a dynamic battlefield, avionics and combat tactics, one of the reasons I still played it during the mid to late 90's.
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