Re:What VR could, should, and almost certainly will be withi...
by hershel on Sunday January 19, 2014 @06:18AM
(#7084136)
Plus another host of side effects like:cybersickness, dissociation(a serious mental disease) and lower sense of presence in objective reality, unstable gait.
http://www.quora.com/Oculus-Rift/Virtual-Reality-Oculus-Rift...
Re:What VR could, should, and almost certainly will be withi...
by glitchdout on Sunday January 19, 2014 @06:52AM
(#7084187)
Just like in Inception where it's mentioned how some people have become addicted to the dream world. I can definitely see this happening.
Re:What VR could, should, and almost certainly will be withi...
by kybernetikos on Sunday January 19, 2014 @04:40PM
(#7086113)
Some of the most addictive games you can play today are some of the least realistic. I don't expect VR games to be any more addictive than non-VR games.
Here's a news story from more than 6 years ago talking about South Korea:
> Last year alone, at least seven people died from deep vein thrombosis, heart failure, or exhaustion while playing online games....
> The Information & Communication Ministry began carrying out an annual survey of game addiction in 2002, and has set up counseling centers in eight cities to help addicts. Game companies such as Seoul-based NCsoft Corp. also spend hundreds of thousands of dollars a year each to help finance some 40 private counseling centers.
http://www.businessweek.com/stories/2006-09-10/online-gaming...
Re:What VR could, should, and almost certainly will be withi...
by higherpurpose on Sunday January 19, 2014 @11:23AM
(#7084842)
Oculus Rift driving lessons with support for those wheels would be amazing.
It's gonna be so massive and so addictive, I predict within ten years there'll be news stories about people dying in VR from malnutrition or heart failure and clinics specialising in VR addicition.