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Re:Requirements for DRM in HTML are confidential by masklinn on Tuesday January 14, 2014 @03:55AM (#7056054)
> * For games, Steam makes it easy to avoid SecuROM Hell

Steam has its own DRM, and games distributed via steam may have additional third-party DRMs (including SecuROM and other similar shite).

IIRC GOG is only DRM-free games, although it is less convenient.

Re:Requirements for DRM in HTML are confidential by lucian1900 on Tuesday January 14, 2014 @05:58AM (#7056358)
GoG is actually quite convenient, it has a much better website and a good downloader.

The only downside is the much smaller library than Steam.

Re:Requirements for DRM in HTML are confidential by masklinn on Tuesday January 14, 2014 @06:33AM (#7056465)
I find the site good, but I only got grief from the downloader (back when I tried it a year or 2 ago, it may have gotten better since), for all of its slowness Steam's installation and updating process is much more hands-off and convenient.
Re:Requirements for DRM in HTML are confidential by lucian1900 on Tuesday January 14, 2014 @08:38AM (#7056915)
The downloader is quite smooth, at least now. You still have to install and update manually, which is a bit annoying.

The one really cool thing in Steam is savegame sync, but not even all games support it.

Re:Requirements for DRM in HTML are confidential by masklinn on Tuesday January 14, 2014 @11:25AM (#7057837)
> The one really cool thing in Steam is savegame sync, but not even all games support it.

Yes, that was a very annoying discovery when I came back from holidays, after I'd started playing Rogue Legacy on my laptop and realised I had to hunt the savegame locations and pray they were compatible between the OSX and Windows versions of the game (they were)

Re:Requirements for DRM in HTML are confidential by fafner on Tuesday January 14, 2014 @12:57PM (#7058531)
And no GNU/Linux support...