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Re:Simulating and rendering 262,144 particles with GLSL. by z303 on Wednesday January 01, 2014 @07:24AM (#6994873)
Smash of Fairlight wrote some articles on rendering millions of particle in realtime on a GPU:

A thoroughly modern particle system http://directtovideo.wordpress.com/2009/10/06/a-thoroughly-m...

Agenda circling forth http://directtovideo.wordpress.com/2010/04/19/agenda-circlin...

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