The C preprocessor is a powerful and awesome thing by itself and I miss it when it's not available in other languages. It enables you to do things like pass line and file numbers automatically. For instance -
#define log_message(format...) _log_message(__FILE__, __LINE__, format)
void _log_message(char* filename, int line, char* format, ...);
And there's nothing inherently wrong with #define for frequently used magic numbers. They have the advantage of being pre-processed out rather than being separate variables at compile time.Macros are also useful to simplify little repeated chunks of code that don't really need their own function.
I've not often seen macros used to try to speed up code.
--edit-- I don't know how long you've kept up with your C, but what you've realised after a year with the language doesn't seem as obvious to me after 15.
I think if you continue to do serious C hacking, you'll find a lot of places where macros are legitimately a good choice.
For example, I've found that macros are very, very useful when it comes to implementing error handling in a robust way. In C, the only real way to detect whether a function has failed is to return an error code. The caller then has to test for the error code and take the appropriate action if there was an error. I'm working on a side project now that was doing a LOT of this because it does a lot of IO and memory allocation (and basically any operation you do on a file or any call to `malloc` or a function that calls `malloc` can spontaneously fail in C). So my source code, after a while, ended up looking more or less like this:
if ((f = open_file()) == NULL)
return ERROR_CODE;
if ((s = allocate_string()) == NULL)
return ERROR_CODE;
if (write_string_to_file(s, f) < 0)
return ERROR_CODE;
... and so on, and so forth. It got to the point where basically all of the function calls I did needed to be manually checked for an error, which made all of my code really messy and hard to read. The only real way to refactor these checks in pure C without sacrificing robustness is to use a macro: #define MY_ASSERT(c) do { if (!(c)) return ERROR_CODE; } while (0)
MY_ASSERT((f = open_file()) != NULL);
MY_ASSERT((s = allocate_string()) != NULL);
MY_ASSERT(write_string_to_file(s, f) >= 0);
This has the same effect as the code above, without sacrificing comprehensibility or readability.> Also macros are usually used to "speed up" the code. You should never optimize before finding the real bottleneck in your code. And thus always use functions instead of macros.
I think a lot of people on HN and /r/programming fail to understand why premature optimization is a bad thing. A lot of programmers hide behind the "premature optimization is the root of all evil" thing to justify their pre-existing biases or their inefficient code. The point is that you shouldn't spend a great deal of time optimizing functions or algorithms unless optimizing those functions or algorithms will be productive. It's wasteful to spend a bunch of time optimizing your IO operations, for example, if 95% of the time is being spent in the database. The macro-vs-function debate has nothing to do with that. Writing a macro definition takes no more effort than writing a function definition, so you shouldn't be opposed to writing
#define SOME_OPERATION(x) (((x) * 100) / 3 + 500)
rather than int some_operation(int x) { return (x * 100) / 3 + 500; }
That isn't premature optimization, you're just guaranteeing that the compiler won't introduce the overhead of a function call. if ((f = open_file()) == NULL)
return ERROR_CODE;
if ((s = allocate_string()) == NULL)
return ERROR_CODE;
if (write_string_to_file(s, f) < 0)
return ERROR_CODE;*
I hope for you that's more 'less' than 'more'. That code leaks resources whenever an error occurs. Can't allocate the string? Oops, kept the file open. Write failed? Oops, kept the file open, and leaked the result of allocate_string.In C, this kind of error handling screams for the use of goto:
int result = ERROR_CODE;
FILE * f = NULL;
char * s = NULL;
if((f = open_file()) == NULL) goto ERR;
if((s = allocate_string() == NULL) goto ERR;
...
result = NOERROR;
ERR:
if( s != NULL) free_string( s);
if( f != NULL) close_file( f);
return result;
Given that you need that to write robust code, I don't think the macros make things much clearer. int result = ERROR_CODE;
FILE * f = NULL;
char * s = NULL;
if((f = open_file()) == NULL) goto end;
if((s = allocate_string() == NULL) goto closefile;
if((some_other_thing() == NULL) goto freestring;
...
result = NOERROR;
freestring:
free_string( s);
closefile:
close_file( f);
return result;And really, the extra condition check likely isn't going to affect the critical path, but it will make it a lot easier to reason about the code, especially when someone else has to modify it.
I say this from the point of view of someone having to debug your code: "OK so step, step, step, run to this line... wait, what? How did this function return when there is no return statement? Let me run that again from the beginning... ... ... What? This ASSERT macro doesn't actually assert it just returns?"
Keyboard out window etc.
Please stick to language conventions. Macros are bad because they hide what the code is actually doing.
http://www.cplusplus.com/reference/cassert/assert/
Quote from the link: Therefore, this macro is designed to capture programming errors, not user or run-time errors, since it is generally disabled after a program exits its debugging phase.
Of course you can name your macro whatever you want, even assert, but it will confuse other developers used to c library functions.
The benefits of the macro (IMO) aren't obvious from the example I gave. Like I said, I'm currently working on a personal project where macros have been the saving grace. Attaching a conditional return to every individual statement was making my code extremely hard to maintain (even for myself, who wrote it) -- wrapping common error cases in a macro made everything a whole lot simpler, and allowed me to work on my algorithms at a high level without having to run my eyes over the same error-checking `if` statements a million times.
> I don't understand why it says "do ... while (0)" in the macro, for instance.
It's normal for many macros, so that you can use them like normal statements.
> In your example, you're just going to leave the file open and the string allocated?
I sort of just made that example up off the top of my head -- you're right about the memory leak.
That's precisely what premature optimization is: Reducing assumed overhead before you've even established where the bottleneck is, if any. By using a macro, you've traded away all of the benefits of a function. If you had demonstrable need to avoid the function call overhead, you could have declared the function inline static.
Most performance issues can be solved with algorithmic changes. This level of optimization should only be done as a last resort, and profiled extensively to ensure that you really are making a difference for the better. Many "low level" tricks that on the surface look like they'd speed things up can in fact have the opposite effect on modern processors. For example, it's possible that this macro optimization could blow up your cache if some_operation gets called a lot and you tried unrolling loops.
Right-click -> Go to definition?
Your IDE must suck.
Apart from your already ( apparently )wast knowledge of various development tools, please also consider improving your conversational skills.
if ((f = open_file()) == NULL)
{
RETURN_ERROR(OPEN_FILE_ERROR);
}
if ((s == allocate_string()) == NULL)
{
RETURN_ERROR(ALLOCATE_STRING_ERROR);
}
if ...
And RETURN_ERROR is defined as: #define RETURN_ERROR(my_error) { \
if (f != NULL) { fclose(f); f = NULL; } \
if (s != NULL) { free(s); s = NULL; } \
...
return (my_error); \
} if(failure_1) {
goto error;
}
if(failure_2) {
goto error;
}
// Do stuff
return 0;
error:
if(f != NULL) {
fclose(f);
}
if(s != NULL) {
free(s);
}
return -1;
If you need macros to hack C to enable some functionality not inherent to the language, you should change the approach or switch to a different language.
Also macros are usually used to "speed up" the code. You should never optimize before finding the real bottleneck in your code. And thus always use functions instead of macros.