Re:Re: [mongrel2] C versus C++ (2010)
by pmelendez on Saturday December 28, 2013 @01:49PM
(#6975760)
>"the full feature set of C++ doesn't necessarily make sense, but having it available when I want it is really valuable to me"
Exactly my point. In C++ you have all those tools available and you won't pay for them until you start using them.
He's got a point that for mongrel2 the full feature set of C++ doesn't necessarily make sense, but having it available when I want it is really valuable to me. For my game, I literally couldn't do what I'm doing without some really big, really gross crap that would be multiple times the code I have. (Faking polymorphism with state machines makes everyone sad.)