Re:Hacker News for Free-to-play Games
by jay_kyburz on Thursday December 26, 2013 @12:04AM
(#6965307)
Seems strange to me to set up a community around a revenue model.
Edit: I guess it would be interesting if discussion centered around how to make the revenue model work.
I think there is a fine between allowing players to spend as much or as little as they like while enjoying your product, and the use of scuzzy dark patterns.
Edit: I guess it would be interesting if discussion centered around how to make the revenue model work.
I think there is a fine between allowing players to spend as much or as little as they like while enjoying your product, and the use of scuzzy dark patterns.
I totally agree with your comment on it being a fine line. That's why I think that more discussion and transparency is needed in the industry.