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Re:My Experience in the Educational Apps Market – 2013 report by PierreA on Thursday December 19, 2013 @10:36AM (#6935204)
kid's game market (not "purely" educational) is more competitive, and you have to fight with big players like toca boca/disney/nickelodeon. So you have to innovate even more. I've seen great apps disapearing from the charts in 2 weeks. Did you try free with not consumable IAP ? Did you try to work on your keywords ?
Re:My Experience in the Educational Apps Market – 2013 report by tsuriyathep on Thursday December 19, 2013 @10:45AM (#6935263)
I have my top two games Wood Puzzler and Exotic Pet Puzzler in the education category, they are geared towards learning the alphabet and have lots of extras. I recently tried keyword stuffing the title as I've seen others doing, but it hasn't had any affect. Both those games have paid and free-with-IAP, which works well. My most recent game below, we've done tons of free/paid marketing and cannot penetrate at all, maybe 1-3 sales per day. Thanks again.

https://itunes.apple.com/us/app/exotic-pet-puzzler/id7178059...