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Re:Why are you still building consumer apps? Enterprise pays... by greenyoda on Wednesday December 18, 2013 @12:05AM (#6926012)
"Harder to MVP and iterate."

Once you're established though, the difficulty of creating an MVP becomes an advantage, because it makes it much harder for competitors to enter your space. If your product is an iPhone game, then a couple of college kids can compete with you. If your product is enterprise software, your competitors need to raise tens or hundreds of millions of dollars just to have a chance to compete for your customers. The risk is that if your market segment becomes too large, it may attract competitors that are huge, well-funded companies like Microsoft or Oracle.

Re:Why are you still building consumer apps? Enterprise pays... by rscreative on Wednesday December 18, 2013 @03:14PM (#6930329)
I agree it's an advantage once you're established. And even well-funded companies like Microsoft and Oracle are often so overly-bureaucratic that even with hundreds of millions in support their "me too" offering can (and often does) miss the mark.

They copy once an idea shows traction, but having not done the legwork themselves, they won't necessarily understand why the idea was successful in the first place. This is why you see huge companies like that wasting tons of resources trying to catch up or, if they're smart, simply acquiring the team with the winning idea.

Re:Why are you still building consumer apps? Enterprise pays... by greenyoda on Wednesday December 18, 2013 @11:34PM (#6932897)
But Microsoft can afford to spend years throwing resources at their product if they really want to get into that market. Release 1.0 may be crap and not a serious threat to you, but Release 4.0 might blow you out of the water.