I was genuinely talking to the Dingoo (Chinese handheld) manufacturers about making a custom handheld and had them agree to a very good price point, but I failed to get any traction trying to get investment since I had no idea what I was doing, and I was too early for Kickstarter at the time (I am glad, it would have been way too much responsibility!). Since then Android devices have improved so much so quickly I don't think it makes sense anymore to bother developing a Linux based handheld. I would rather see something like an OUYA handheld for $50, as developing for Android is a very pleasant process and there is already a great library.
This puzzle game was playable on bobsgame.com as a Java applet for 6 month in the context of playing it in the stadium by using the nD handheld.
The RPG was definitely not a publicity stunt, I genuinely did work on it full time for five years (now 10). The publicity stunt I did sort of backfired in that the internet sort of forgot the legitimate work and focused entirely on the stunt, which damaged the credibility of the project.
Thanks, I didn't really have good enough equipment to edit on so that's a major factor. I actually had to borrow a machine to get that gameplay footage, as my Macbook can't really run and record it at a decent FPS.
I have been trying to make efforts to get it out there, but I just haven't gotten any traction.