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Re:Professor Studies Social Customs in Video Games - Becomes... by noonespecial on Monday July 06, 2009 @11:23PM (#690840)
In this case, "the rules of the game" are not like the laws and courts IRL, which Myers would like us to accept, but more like the laws of physics.

MMO's are cool because a community develops and, just like in the real world, organically evolves accepted laws and customs. Good MMOs develop rich communities and customs precisely by having very open frameworks.

Myers went around whacking people with a bat because the "laws of physics" allowed him to. The only defference here is that it was much harder in the game for the citizens to organize a police force to stop him, and as usual, the "gods" (game moderators) were of no real use.

Ironically, in this context, he was the definition of a "super villain". On a personal note, it irks me that this old doddard made such a colossal nuisance of himself for years to a whole community of gamers just for that goofy bit of fluff he called a paper. Publish or perish indeed.

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