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Re:First 3D Commercial Web Game Powered By asm.js by camus2 on Thursday December 12, 2013 @11:52AM (#6895433)
> Only if they want ultra-high performance, for writing games and suchlike.

CUSTOMERS want ultra high performances, especially on mobile. Therefore businesses will have to deliver these performances.

Trust me, in a few years , getting a good client-side gig will mean knowing C/C++ .

The limitation today is the size of the "js" code produced, which is way too heavy.

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