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Re:First 3D Commercial Web Game Powered By asm.js by awestroke on Thursday December 12, 2013 @11:37AM (#6895352)
2: There's always the option to run the game iframed, served from a subdomain or similar.

3: Cheating has always been possible, in all games. The minified javascript source is still hard to grasp for a game that size.

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