Every story and comment from the Hacker News API, in a layout borrowed from 2001.
A comment on No Man’s Sky Is A Huge Procedurally Generated Sci-Fi Exploration Sim. Parent comment
http://en.wikipedia.org/wiki/Starflight
"The group designed what they called a "fractal generator", which took six man-years to develop and allowed them to increase the number of planets in the game from 50 to 800"
There are no comments on this comment yet.
http://en.wikipedia.org/wiki/Starflight
"The group designed what they called a "fractal generator", which took six man-years to develop and allowed them to increase the number of planets in the game from 50 to 800"