Re:No Man’s Sky Is A Huge Procedurally Generated Sci-Fi Expl...
by kayoone on Sunday December 08, 2013 @02:36AM
(#6869240)
Today we are still writing code like 20 years ago and one could think there has been little evolution regarding that. But this imo shows where the evolution has gone. Today a team of 4 is able to build a procedurally generated game of high visual quality with a gigantic scope like that because our tools, libraries, techniques and also hardware have evolved to a point where this is possible. I think thats pretty amazing!
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Re:No Man’s Sky Is A Huge Procedurally Generated Sci-Fi Expl...
by AlexanderDhoore on Sunday December 08, 2013 @03:19AM
(#6869281)
Revolution vs Evolution. People want to think that progress comes from a handful of revolutions that change the world. It's a lot more exciting than what we actually have: evolutions, over long periods of time.
Re:No Man’s Sky Is A Huge Procedurally Generated Sci-Fi Expl...
by eli_gottlieb on Sunday December 08, 2013 @07:09AM
(#6869546)
Except that actual biological evolution works via punctuated equilibrium, so it is possible to be living in interesting times.