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A comment on Why you should use OpenGL and not DirectX. Parent comment
Thanks to android being open source people can take it and build ...stuff.. with it. I'm sure you have heard of it: http://en.wikipedia.org/wiki/Ouya
And while it's very low-end, there is still stuff like http://www.youtube.com/watch?v=ldwU96PGOyM which might not be a "real" game but it seems pretty close.
Now imagine the next generation of android consoles with OpenGL ES 3.0 and more powerful GPUs.
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Thanks to android being open source people can take it and build ...stuff.. with it. I'm sure you have heard of it: http://en.wikipedia.org/wiki/Ouya
And while it's very low-end, there is still stuff like http://www.youtube.com/watch?v=ldwU96PGOyM which might not be a "real" game but it seems pretty close.
Now imagine the next generation of android consoles with OpenGL ES 3.0 and more powerful GPUs.