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Re:Why you should use OpenGL and not DirectX by Tmmrn on Friday December 06, 2013 @03:16AM (#6860037)
Android != tablets or phones.

Thanks to android being open source people can take it and build ...stuff.. with it. I'm sure you have heard of it: http://en.wikipedia.org/wiki/Ouya

And while it's very low-end, there is still stuff like http://www.youtube.com/watch?v=ldwU96PGOyM which might not be a "real" game but it seems pretty close.

Now imagine the next generation of android consoles with OpenGL ES 3.0 and more powerful GPUs.

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